在linux内核中,互斥量mutex是一种保证CPU串行运行的睡眠锁机制。和spinlock类似,都是同一个时刻只有一个线程进入临界资源,不同的是,当无法获取锁的时候,spinlock原地自旋,而mutex则是选择挂起当前线程,进入阻塞状态。所以,mutex无法在中断上下文中使用。
memset
或memcpy
等内存处理函数初始化mutex锁线程退出时要释放自己持有的所有mutex锁不能用于设备中断或软中断上下文中struct mutex { atomic_long_t owner; spinlock_t wait_lock;#ifdef CONFIG_MUTEX_SPIN_ON_OWNER struct optimistic_spin_queue osq; /* Spinner MCS lock */#endif struct list_headwait_list;#ifdef CONFIG_DEBUG_MUTEXES void *magic;#endif#ifdef CONFIG_DEBUG_LOCK_ALLOC struct lockdep_map dep_map;#endif};
mutex_init | 初始化mutex对象 |
---|---|
__mutex_init | mutex_init会调用此函数 |
DEFINE_MUTEX | 静态定义并初始化一个mutex对象 |
__MUTEX_INITIALIZER | DEFINE_MUTEX会调用此函数 |
mutex_lock | 获取mutex锁,失败进程进入D状态 |
mutex_lock_interruptible | 获取mutex锁,失败进入S状态 |
mutex_trylock | 尝试获取mutex锁,失败直接返回 |
mutex_unlock | 释放mutex锁 |
mutex_is_locked | 判断当前mutex锁的状态 |
mutex_lock()
函数调用might_sleep()
函数判断锁的状态,调用__mutex_trylock_fast()
函数尝试快速获取mutex
锁,如果失败,则调用__mutex_lock_slowpath()
函数获取mutex
锁
void __sched mutex_lock(struct mutex *lock){ might_sleep(); if (!__mutex_trylock_fast(lock)) __mutex_lock_slowpath(lock);}
如果没有定义CONFIG_DEBUG_ATOMIC_SLEEP
宏,might_sleep
函数退化为 might_resched()
函数。
(资料图片)
# define might_sleep() \\ do { __might_sleep(__FILE__, __LINE__, 0); might_resched(); } while (0)# define sched_annotate_sleep() (current- >task_state_change = 0)#else static inline void ___might_sleep(const char *file, int line, int preempt_offset) { } static inline void __might_sleep(const char *file, int line, int preempt_offset) { }# define might_sleep() do { might_resched(); } while (0)# define sched_annotate_sleep() do { } while (0)
在配置了抢占式内核或者非抢占式内核的情况下,might_resched()
函数最终都是空函数。如果配置了主动抢占式内核CONFIG_PREEMPT_VOLUNTARY
,则might_resched()
函数会调用 _cond_resched()
函数来主动触发一次抢占。
#ifdef CONFIG_PREEMPT_VOLUNTARYextern int _cond_resched(void);# define might_resched() _cond_resched()#else# define might_resched() do { } while (0)#endif#ifndef CONFIG_PREEMPTextern int _cond_resched(void);#elsestatic inline int _cond_resched(void) { return 0; }#endif
——cond_resched()
函数调用should_resched()
函数判断抢占计数器是否为0,如果抢占计数器为0并且设置了重新调度标记则调用preempt_schedule_common()
函数进行抢占式调度
#ifndef CONFIG_PREEMPTint __sched _cond_resched(void){ if (should_resched(0)) { preempt_schedule_common(); return 1; } return 0;}EXPORT_SYMBOL(_cond_resched);#endif
__mutex_trylock_fast()
函数调用atomic_long_cmpxchg_acquire()
函数判断lock->owner
的值是否等于0,如果等于0,则直接将当前线程的task struct
的指针赋值给lock->owner
,表示该mutex
锁已经被当前线程持有。如果lock->owner
的值不等于0,则表示该mutex
锁已经被其他线程持有或者锁正在传递给top waiter
线程,当前线程需要阻塞等待。上面描述的操作(比较和赋值)都是原子操作,不会有任何指令插入。
static __always_inline bool __mutex_trylock_fast(struct mutex *lock){ unsigned long curr = (unsigned long)current; if (!atomic_long_cmpxchg_acquire(&lock- >owner, 0UL, curr)) return true; return false;}
慢速获取mutex
锁的路径就是__mutex_lock_common()
函数,所谓慢速其实就是阻塞当前线程,将current task
挂入mutex
的等待队列的尾部。让所有等待mutex
的任务按照时间的先后顺序排列起来,当mutex
被释放的时候,会首先唤醒队首的任务,即最先等待的任务最先被唤醒。此外,在向空队列插入第一个任务的时候,会给mutex flag
设置上MUTEX_FLAG_WAITERS
标记,表示已经有任务在等待这个mutex
锁了。
static noinline void __sched__mutex_lock_slowpath(struct mutex *lock){ __mutex_lock(lock, TASK_UNINTERRUPTIBLE, 0, NULL, _RET_IP_);}static int __sched__mutex_lock(struct mutex *lock, long state, unsigned int subclass, struct lockdep_map *nest_lock, unsigned long ip){ return __mutex_lock_common(lock, state, subclass, nest_lock, ip, NULL, false);}static __always_inline int __sched__mutex_lock_common(struct mutex *lock, long state, unsigned int subclass, struct lockdep_map *nest_lock, unsigned long ip, struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx){ struct mutex_waiter waiter; bool first = false; struct ww_mutex *ww; int ret; might_sleep(); ww = container_of(lock, struct ww_mutex, base); if (use_ww_ctx && ww_ctx) { if (unlikely(ww_ctx == READ_ONCE(ww- >ctx))) return -EALREADY; } preempt_disable(); mutex_acquire_nest(&lock- >dep_map, subclass, 0, nest_lock, ip); if (__mutex_trylock(lock) || mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, NULL)) { /* got the lock, yay! */ lock_acquired(&lock- >dep_map, ip); if (use_ww_ctx && ww_ctx) ww_mutex_set_context_fastpath(ww, ww_ctx); preempt_enable(); return 0; } spin_lock(&lock- >wait_lock); /* * After waiting to acquire the wait_lock, try again. */ if (__mutex_trylock(lock)) { if (use_ww_ctx && ww_ctx) __ww_mutex_wakeup_for_backoff(lock, ww_ctx); goto skip_wait; } debug_mutex_lock_common(lock, &waiter); debug_mutex_add_waiter(lock, &waiter, current); lock_contended(&lock- >dep_map, ip); if (!use_ww_ctx) { /* add waiting tasks to the end of the waitqueue (FIFO): */ list_add_tail(&waiter.list, &lock- >wait_list);#ifdef CONFIG_DEBUG_MUTEXES waiter.ww_ctx = MUTEX_POISON_WW_CTX;#endif } else { /* Add in stamp order, waking up waiters that must back off. */ ret = __ww_mutex_add_waiter(&waiter, lock, ww_ctx); if (ret) goto err_early_backoff; waiter.ww_ctx = ww_ctx; } waiter.task = current; if (__mutex_waiter_is_first(lock, &waiter)) __mutex_set_flag(lock, MUTEX_FLAG_WAITERS); set_current_state(state); for (;;) { /* * Once we hold wait_lock, we"re serialized against * mutex_unlock() handing the lock off to us, do a trylock * before testing the error conditions to make sure we pick up * the handoff. */ if (__mutex_trylock(lock)) goto acquired; /* * Check for signals and wound conditions while holding * wait_lock. This ensures the lock cancellation is ordered * against mutex_unlock() and wake-ups do not go missing. */ if (unlikely(signal_pending_state(state, current))) { ret = -EINTR; goto err; } if (use_ww_ctx && ww_ctx && ww_ctx- >acquired > 0) { ret = __ww_mutex_lock_check_stamp(lock, &waiter, ww_ctx); if (ret) goto err; } spin_unlock(&lock- >wait_lock); schedule_preempt_disabled(); /* * ww_mutex needs to always recheck its position since its waiter * list is not FIFO ordered. */ if ((use_ww_ctx && ww_ctx) || !first) { first = __mutex_waiter_is_first(lock, &waiter); if (first) __mutex_set_flag(lock, MUTEX_FLAG_HANDOFF); } set_current_state(state); /* * Here we order against unlock; we must either see it change * state back to RUNNING and fall through the next schedule(), * or we must see its unlock and acquire. */ if (__mutex_trylock(lock) || (first && mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, &waiter))) break; spin_lock(&lock- >wait_lock); } spin_lock(&lock- >wait_lock);acquired: __set_current_state(TASK_RUNNING); mutex_remove_waiter(lock, &waiter, current); if (likely(list_empty(&lock- >wait_list))) __mutex_clear_flag(lock, MUTEX_FLAGS); debug_mutex_free_waiter(&waiter);skip_wait: /* got the lock - cleanup and rejoice! */ lock_acquired(&lock- >dep_map, ip); if (use_ww_ctx && ww_ctx) ww_mutex_set_context_slowpath(ww, ww_ctx); spin_unlock(&lock- >wait_lock); preempt_enable(); return 0;err: __set_current_state(TASK_RUNNING); mutex_remove_waiter(lock, &waiter, current);err_early_backoff: spin_unlock(&lock- >wait_lock); debug_mutex_free_waiter(&waiter); mutex_release(&lock- >dep_map, 1, ip); preempt_enable(); return ret;}
释放锁的流程也分快速释放和慢速释放两种路径
void __sched mutex_unlock(struct mutex *lock){#ifndef CONFIG_DEBUG_LOCK_ALLOC if (__mutex_unlock_fast(lock)) return;#endif __mutex_unlock_slowpath(lock, _RET_IP_);}
如果一个线程获取了mutex
锁之后,没有其他的线程试图获取,此时的mutex
的owner
成员就是该线程的task struct
地址,并且所有的mutex flag
都没有被设置。这时候只需要将mutex
的owner
成员清零即可,不需要其它操作,这就是快速释放锁的路径。
static __always_inline bool __mutex_unlock_fast(struct mutex *lock){ unsigned long curr = (unsigned long)current; if (atomic_long_cmpxchg_release(&lock- >owner, curr, 0UL) == curr) return true; return false;}
如果有其他线程在竞争该mutex
锁,这时候就会进入慢速释放锁路径,慢速释放锁路径的逻辑分成两段:一段是释放mutex
锁,另外一段是唤醒top waiter
线程。
static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip){ struct task_struct *next = NULL; DEFINE_WAKE_Q(wake_q); unsigned long owner; mutex_release(&lock- >dep_map, 1, ip); /* * Release the lock before (potentially) taking the spinlock such that * other contenders can get on with things ASAP. * * Except when HANDOFF, in that case we must not clear the owner field, * but instead set it to the top waiter. */ owner = atomic_long_read(&lock- >owner); for (;;) { unsigned long old;#ifdef CONFIG_DEBUG_MUTEXES DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current); DEBUG_LOCKS_WARN_ON(owner & MUTEX_FLAG_PICKUP);#endif if (owner & MUTEX_FLAG_HANDOFF) break; old = atomic_long_cmpxchg_release(&lock- >owner, owner, __owner_flags(owner)); if (old == owner) { if (owner & MUTEX_FLAG_WAITERS) break; return; } owner = old; } spin_lock(&lock- >wait_lock); debug_mutex_unlock(lock); if (!list_empty(&lock- >wait_list)) { /* get the first entry from the wait-list: */ struct mutex_waiter *waiter = list_first_entry(&lock- >wait_list, struct mutex_waiter, list); next = waiter- >task; debug_mutex_wake_waiter(lock, waiter); wake_q_add(&wake_q, next); } if (owner & MUTEX_FLAG_HANDOFF) __mutex_handoff(lock, next); spin_unlock(&lock- >wait_lock); wake_up_q(&wake_q);}
本篇主要介绍了mutex
互斥锁的使用注意事项,介绍了mutex
的主要函数接口以及获取锁的流程分析和释放锁的流程分析。通过本文的学习,我们基本可以了解了mutex
的实现机制和使用方法。
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